วันศุกร์ที่ 27 กรกฎาคม พ.ศ. 2555

Beginning Raspberry Pi Game Programming



Beginning Raspberry Pi Game Programming consists of 18 Chapters and explains how to create games on your Raspberry Pi device. Each chapter builds upon the previous, starting with Python Programming which leads into Pygame.

The book does not dwell on the details but focuses on getting the reader to do more practical hands on programming. The theory is explained along the way as and when is needed. This allows the reader to visually learn by example. The images used throughout this book will help the reader rapidly progress with creating their game.

The reader will create a game from the very beginning, starting with the game design document and will go on to program game concepts which include graphics, music, audio effects, player movement, keyboards controls and more.


/Me
Me and a few students have been following this book to get us programming the Raspberry Pi. This book allowed us to start programming with the use of a game design document. This was a guide for creating the game. The game progressed building up the program and only explaining what we needed when it was used. When game design was updated, the author explains why the change is taking place. We have tried to follow books before but most of them bog you down with variables, integers and too much detail even before you have typed a line. At the end of the book we had a simple working game.

I would recommend this book to anyone who is starting out programming.



Kindle Price:$11.99 includes free international wireless delivery via Amazon Whispernet



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